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scarletwillow
06-22-2005, 02:07 AM
Serious game discussion.
No "lol my brother plays this game what a nerd" posts please.

Here is why Yunsung isn't very good:
He lacks a good long range poke. Xianghua has her df+A low poke into K knockdown high kick. Nightmare has his godly f+A unpunishable knowndown all range swipe. Even mid-range characters like Cervantes have ff+B which does major damage, and even if they don't connect, will push the opponent back.

Yunsung, on the otherhand, only has a single forward poke--and it's a very ineffective (against good players) fakeout--bb+B. And unlike the other characters, his running B has less range than even his standing B.

Yunsung also lacks any high damage juggles. The only unescapable juggles I've seen involve his BK flip kick, and that's a very slow attack. Again, since I'm a Xianghua player mainly, I can tell you right now that Xianghua's df+B juggle can be comboed into db+B, rising K for max damage or f+B, f+B, f+B, f+A for ring positioning.

On Talim:
I guarantee you that in a fight between a good Talim and a good Nightmare/Astaroth, Talim won't even be able to get close enough to do damage. Talim is a good button spammer, but she again lacks the necessary damage to be any good, unlike Taki, who has short range but makes up for it with a GREAT mixup, MASSIVE speed, and great ring-out potential (qcb, run forward to them, d+K works great =P). Not to mention that in Soul Calibur, unlike other fighting games, it's impossible to keep a good player down. You can't just keep pulling massive "combos". A good player can pull off a well-timed guard impact even in the middle of a series.

And on throws:
I myself never get thrown, ever. It's all about reflex. If anything, an attempt to throw me and any other high level player usually ends up in a throw escape, leading to any loss of advantage the throwing player had in "momentum".

eiko
06-22-2005, 02:58 AM
wow u really kno the game lol
i have the game for ps2. its fun in the beginning but it kinda gets boring if u play for too long lolo

scarletwillow
06-22-2005, 03:06 AM
wow u really kno the game lol
i have the game for ps2. its fun in the beginning but it kinda gets boring if u play for too long lolo

Haha, you have to learn how to play it = )
All fighting games have potentially the greatest replay value of any sort of game.
They are not dissimilar to any mind games like chess.
They require a great amount of skill to master, and are fun and fast in play.

eiko
06-22-2005, 03:14 AM
Haha, you have to learn how to play it = )
All fighting games have potentially the greatest replay value of any sort of game.
They are not dissimilar to any mind games like chess.
They require a great amount of skill to master, and are fun and fast in play.

lol im sure all fightin games can be played to the greatest value but im just to lazy to actually learn how to play it :bleh:
i love chess hehe
im more into rpgs than fighting games.....

scarletwillow
06-22-2005, 05:02 AM
lol im sure all fightin games can be played to the greatest value but im just to lazy to actually learn how to play it :bleh:
i love chess hehe
im more into rpgs than fighting games.....

Girls tend to play RPG's =P
The only RPG's I've played fully are Chrono Trigger for the SNES and FFX for PS2. Eveything else bored me =P

eiko
06-22-2005, 05:20 AM
Girls tend to play RPG's =P
The only RPG's I've played fully are Chrono Trigger for the SNES and FFX for PS2. Eveything else bored me =P

yea girls do tend to play rpgs, i play alot of Square-enix's(i like squaresoft better) games. u should play chrono cross, its the sequel to trigger and it has really good reviews. ffx was great, a masterpiece...

KendoTiger
06-22-2005, 07:21 PM
I first have to shout out that FF7 and even FF8 was better than the ffx pair.

Now, about sc:

I admit about Talim's weakness of range, that's why I was pointing to momentum ~ it's all about slipping into range during a critical moment, and timing gaurd impacts, rolls, and blocks. Once you get into that range, you use the time for the person to get up/roll to set up for a new attack. If they get up, without rolling ~ which is incredibly stupid, you can simply follow with another attack ~ you don't even have to move. Players that aren't stupid will obviously roll out of the way - the only problem is that if they roll forward, or to either side, they are within range (if you move Talim to follow accordingly). If they roll backwards, you can use Talim's lunge move, which seems to be a little longer than the average roll, so that you can tag them, or at least make a quick setup combo to knock them down again.

I'll have to work out the timing and more information on this ~ it's been a while since I've played. Damn, instead of beating ffx2, in the second to last chapter, I have to go and play sc2 ~ grr.

As for yunsung, its all about flow (not momentum), in addition to using landwalk. With yunsung, most of his decent attacks come from setting up a flowing combination of moves which lead to the next ~ not necesarily being a combo ~ which leads into stance changes or less time delay. You also have to use his kicks and movement more than most of the other players ~ they make up for some of his weakness with long forward attacks.

Again, I'll do some practicing to work out the combinations and more effectively put down what I mean.

scarletwillow
06-22-2005, 10:52 PM
Well, I just found out my friend is able to record our SC2 matches now... so I may be able to record some of myself... in a few months, when I see him again -_-

I know a pretty good Yunsung player.
He's the best Yunsung player I've ever seen, but I don't think he's ever beaten me consistently before.

HarmonyCloud
06-23-2005, 01:24 AM
I LOVE Soul Calibur 2 and I can't wait until Soul Calibur 3 comes out!! My favorite character is Raphael and Talim.~~

scarletwillow
06-23-2005, 01:59 AM
Yay O_O
Another Soul Calibur 2 fan.

How deeply do you like it though O_O
Like, do you care about gameplay aspects, or just fun factor? =P

Soul Calibur 3's system is a lot deeper than Soul Calibur 2's.
Parry window is very low now, and they introduced a 1-frame superparry, if you are skilled/lucky enough to parry exactly one frame before... which would be crazy.

The also made it so that you can't move while soul charging, and now there are lvl1 soul charge unblockables.

HarmonyCloud
06-23-2005, 03:54 AM
I think I love everything about Soul Calibur but my favorite part about it is the fighting~~ I am obsessed with fighting games and I think Soul Calibur II is ranking at my favorite~ wait what levels? I dont remember any...levels.....@.@

judes
06-23-2005, 03:59 AM
ooh.
soul calibur 3 sounds awesome.

but jialiu, i need to get some skillz to own my friend when i'm going to his house next week to play sc2.

what does "f+B, f+B, f+B, f+A" mean?
i don't understand. teach me some good combos.
please help. i am a n00b.

HarmonyCloud
06-23-2005, 04:11 AM
who are you playing as Jude? If you play as raphael what I do is the -> + triangle (on ps2) I am pretty sure grrr I dont know how to explain it!!!

judes
06-23-2005, 06:04 AM
i like the pirate dude.
but jialiu has taught me xianghua.
so i can be a kickass chinese girl.

scarletwillow
06-23-2005, 06:09 AM
I think I love everything about Soul Calibur but my favorite part about it is the fighting~~ I am obsessed with fighting games and I think Soul Calibur II is ranking at my favorite~ wait what levels? I dont remember any...levels.....@.@

There are three levels of soul charges.
1: green: additional % damage + some moves guard destroy
2: green: even more % damage + some moves guard destroy
3: blue: most % damage + some moves guard destroy, others unblockable

Each successive level does more damage on the next hit.

EDIT:

Hahaha!!!!!
Harmony is a f+B spammer = )
f = foward, B = vertical (triangle)

That's a very annoying move for a newbie to counter =P

KendoTiger
06-26-2005, 02:41 AM
Sigh, I admit it, I couldn't find a perfect one combo kill. I did find one with ivy and cervantes that does about 80% damage ~ but that was from my cousins, not me :(

At least on regular mode ~ you can do a one hit kill combo with any character on extra.

my terminology sucks ~ ill redo it after i convert it to button combos.
For yunsung, I managed to do something close with sc+2 forms, I think crane was first. Sigh, I could really only control Talim now ~ so I'm probably in the same boat as judes XD.

As for talim, it was sc+basic combo aabb?+[turn backwards]lunge+double uppercut+flying kick combo[turn back/side]+slide+single hit uppercut. It can be followed with her forward kick+backward spring kick if they get up by rolling forward/backward, or her rising double horizontal slash if they move to either side (you can also use her rolling handstand kick). This does between 1/2 bar and 85% - depending.

Yeah, raphael is annoying with that attack, but it is extrememly easy to gaurd impact, and leaves him open for something really devastating.

Neh ~ could you show me a list of the top 20 or so people in the sc tournament, and what characters they used? It would really help ~

scarletwillow
06-26-2005, 05:03 AM
Ah, well I just tested Talim's, and AABB is not a combo. It's a series. You can block after the second A.

Joey88
06-26-2005, 08:48 PM
i havent played Soul Calibur II in quite a while now.

I remember using Talim the most. She was small and quick but her weapon reach was useless when fighting people like Kilik. she was useful when fighting slower fighters like Astaroth.

When fighting noobs on Soul Calibur II, i loved using Raphael. repeatingly pressing Triangle which causes him to smack his flambert on opponents head really quickly.

lovely

KendoTiger
07-06-2005, 10:57 PM
-_-

I know it's blockable. Most combinations/series have to have the right effects/timing/luck to pull off the maximum damage. Still, when playing intermediate players, its a good combination talking about all of the moves.

Besides, if they gaurd impact, you can follow with another ~ infinately. Just like with most other moves. Well, I could probably come up with an unblockable intro move, followed by momentum. Still, I like this one, it starts off easy :D

I've been playing around more with the others, and I agree that Yunsung isn't the best. But I still believe he's average. I would now probably say the worst (above basic level) is Rapheal. *shrugs* He just seems very sluggish, and innaccurate with any verticle attack.

HarmonyCloud
07-07-2005, 01:17 AM
oh Lol ya I am a f+B spammer when I first played the game my cousin played as Raphael and I played as Taki and he did that attack I was in a daze he got me in two seconds. Actually I found a really intresting combo with Sung Mina hitting Square and Triangle repeatedly (thats not the same as F+ B right ??) I know this sounds dumb but I can't use the command list because they dont have which is triangle and which is square and it confuses me soo much!!

KendoTiger
07-07-2005, 05:33 AM
The b is for verticle attacks. No matter what your setup (key config.) is, by doing your attack, it is obvious which attack is for b. Then, then rest is either kick (obvious), gaurd (obvious), soul charge (obvious), horizontal (just like how you found verticle), and then there are "power" move buttons.

Another thing to do is to use the "show" option (not sure what it's called exactly), in the practice mode ~ it shows you the computer generated move, so you know what it looks like. Then, you can match it up with your move, and get the button sequence.

The only thing I've been able to use Raphael for is that stupid "bonus cash" level on weapon master before you start to really level up (1st run-through). But Talim is also useful, and is stonger at knocking people off the level. BUT...it's really fun to pick on noobs, "I'll just press this one button". Lol.

Seung Mina is exacly like Kilik in almost all of her moves ~ I think she has a few different ones, but I'm not sure. You could always describe the move so we can remember it. *shrugs*

One of the funnest things to do, is give both you and your friend infinate health, and spend the entire fight trying to knock the other person off the stage to win. It's even more fun when everyone uses a character they suck at ~ such as the lizard guy for me, because you have to "learn" the best moves on your feet.

scarletwillow
07-08-2005, 02:52 AM
Kendo (what's your real name? I don't like online nicks), here's some tips for Raphael.

ff+B is the longest, faultless, most damaging fast poke in the game I believe.
During a "guard impact" battle, use Raphael's A+K, B+K autoavoids to parry instead.
B+G throw is a guaranteed ring out even if you're fairly far from the edge of the map.
Linking Raphael's moves together is his greatest asset. Check out his movelist for more info. His greatest and fastest moves are all in his different stances, which can all be linked together and chained.

Seung Mina is horrible.
She's total bottom tier, along with Sophitia and Lizardman. Yes, even worse than Yunsung, who I claimed to be the worst before. Yunsung is the worst of the arcade characters (Soph, Liz, and Seung weren't in the arcade version, and hence, are not considered for tourney play). Seung Mina is if you want to play Kilik with less moves, less flexibility, SLIGHTLY more mobility, less juggles, less damage, and a really fucking weird 2rd/3rd costume (pregnancy dress? wtf?).

Like Sophitia, she's there for nostalgia.
Here's a comparison chart for those of you who have never played the original Soul Calibur (arcade and Dreamcast) and its prequel Soul Blade (arcade and PS1).

Mitsurugi: Always been there.
Taki: Always been there.
Voldo: Always been there.
Yoshimitsu: Added in SC1, from the Tekken series, original movelist based on Tekken.
Ivy: Added in SC1, completely new movelist.
Cervantes: Always been there.
Nightmare: Added in Soul Blade, as a hidden character. In Soul Blade, played exactly the same as Siegfried, who is Nightmare's true identity. Became a full character in SC1.
Astaroth: Added in SC1, based on Rock from Soul Blade (easter egg: Astaroth's joke weapon, the stone axe, is Rock's weapon from Soul Blade).
Talim: Added in SC2. Completely new.
Raphael: Added in SC2. Completely new.
Kilik: Added in SC1. A vast upgrade to Seung Mina, although Seung Mina was in SC1 too.
Maxi: Added in SC1. A replacement for Li Long (who was infinitely cooler) but died in his Soul Blade ending.
Yunsung: Added in SC2. A replacement for Hwang... arguably a shitty one.
Cassandra: Added in SC2. SUPER upgrade to Sophitia.
Xianghua: Added in SC1. Shares several attacks with SC1 Hwang.
Sophitia: Always been there.
Seung Mina: Always been there.
Lizardman: Added in SC1.
Assassin: Same attacks as Hwang. I don't know why they didn't just bring back Hwang. Hwang is badass. Yunsung is not. Assassin is gay.

HarmonyCloud
07-16-2005, 09:28 PM
Seung Mina isn't soo bad, I mean her legendary weapon if you don't win with that then ur pathetic...I just finished the game SC2 all I need to do is get some of the extra features like extra vs battle and stuff....

scarletwillow
07-17-2005, 06:32 AM
Seung Mina isn't soo bad, I mean her legendary weapon if you don't win with that then ur pathetic...I just finished the game SC2 all I need to do is get some of the extra features like extra vs battle and stuff....

Extra VS is really easy to get. Go to www.gamefaqs.com to check out how to unlock everything.

Seung Mina IS really bad. She's easily one of the weakest characters, lacking power, speed, and surprisingly, even range. She doesn't even have Kilik's long range pokes, or his juggles.

EDIT:

Big Soul Calibur 3 news.
Supposedly stolen USA cover art:

http://www.hoorayforfun.com/hatter/soulfront.jpg

http://www.hoorayforfun.com/hatter/soulback.jpg

Note that on the bottom of the back, the PS2 multitap is supported.

4 player tag team matches? Hmm.